A recent study has shown that the use of a virtual reality game can enhance the learning of foreign language when compared to a regular real-life learning scenario.
By now, most people familiar with VR will understand that it’s incredibly immersive, and that it offers the possibility of feeling that immersion in environments we might never have otherwise had the joy of experiencing. Because the VR-user is enthralled by an intense multi-sensory experience it would make sense to think that their engagement with the contents of the virtual world is super high.
Keeping engagement levels up is something that most if not every student has struggled with in standard educational settings to some extent. So could the use of something novel and exciting like VR help with boosting engagement, and in turn, effective learning?
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